I am a technical game designer, currently studying at Breda University of Applied Sciences. Feel free to browse some of my work down below!
Welcome to my portfolio!
Hello I am Nick Heutmekers and welcome to my portfolio, on this site I share the projects I have worked on, I hope you enjoy your time reading about my work!
Projects
Inferno
Team project with the goal of creating a vertical slice for a third person action game. For this project, I was led the character design team, where my responsibility was to realize the intended design for the player character. This included: 3C's, weapon, animations, model and vfx.
2025
- Team Size: 18
- Project Duration: 2 Months
- Release Status: Released (Itch.io)
DarkShot Arcade
Solo project with the goal of creating a top-down twin stick shooter within a preexisting framework. For this project, I designed Darkshot Arcade, a twin stick shooter designed around the player having limited information due to an all-consuming darkness, which can only be illuminated with their flashlight.
2025
- Team Size: 1
- Project Duration: 2 Months
- Release Status: Work in progress